You start out with four of these pilots, and you can hire more as you go along. I ended up using the same build for all of my core mechwarriors ("lancer").Īlong with your character, there are also other mechwarriors available. Worse, only a couple of the builds make sense. That means there's a grand total of 12 builds for the game, which is pretty skimpy. ![]() Each skill has two abilities associated with it, and characters can only learn three abilities total: two with one skill and one with another. ![]() You're just playing an anonymous mechwarrior (aka mech pilot).Įach character is defined by four skills: Gunnery (which helps with ranged attacks), Piloting (which helps with melee attacks), Tactics (which helps with weapon range and accuracy), and Guts (which helps with health and heat). There aren't really any companions in the game, and there certainly aren't any romances. You also get to select a pronoun for your character ("he," "she," or "they"), but this is cosmetic as well. You first decide on your background, which gives you a small bonus to your skills, and then you select a name and an appearance, which are purely cosmetic. Amusingly, this is exactly the same storyline as from Thronebreaker: The Witcher Tales, the last game I reviewed, just with a change in setting and of course no witchers.Īt the start of the game, you create your character. As the game opens up, one monarch is betrayed and deposed of her throne, and you spend the entirety of the game helping her to recruit allies and take back what's hers. According to the game's lore, in the somewhat distant future humans manage to colonize the stars (thanks largely to "dropships," which can travel great distances in the blink of an eye), and different houses end up controlling different planetary systems, much like kingdoms in medieval times. Since BattleTech features a whole lot of mech-on-mech combat, it shouldn't come as a surprise that it's a science fiction title. In this review, I'll focus on the game and how much I enjoyed it - or not - and I'll completely ignore how well it adheres to official rulesets or fits in with the franchise's canon history. Also, for what it's worth, I don't know anything about the BattleTech universe. ![]() It is pure tactical strategy with little in the way of RPG elements. BattleTech isn't anything like those earlier games. BATTLETECH (which I'll just call BattleTech from here on out) is a new turn-based tactical strategy game from Harebrained Schemes, the developer behind the Shadowrun RPG trilogy ( Shadowrun Returns, Shadowrun: Dragonfall, and Shadowrun: Hong Kong, released between 20).
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